SU411 - The Anatomy of a Video-Based Simulation

Sun, May 21 | 4:30 PM - 5:30 PM | A302

Behavioral video-based simulations are perfect for changing behaviors. But designing simulations that are linear or non-linear (branched or not) is not an easy task. To further complicate the design process, adding in video can be daunting. Join this session to learn how to create effective simulations that combine video and e-learning to inspire behavior change. You'll get to experience award-winning, video-based simulations and learn about practical tools you can use on your next project. Come away with tips and techniques you can apply back on the job when designing, producing, and developing video simulations.

Application on the Job:
Differentiate between first-person and third-person point-of-view video simulations.
Discover techniques for designing linear decision points that reflect behaviors.
Create dialogue that is realistic for video.

Identify tools to use when storyboarding and flowcharting simulations.

Type: New ATD Speaker

Tracks: Instructional Design

Learning Approaches: Innovation/Trend

Topics: Design techniques for advanced practitioners, Innovations in design

Target Audiences: Designer, Internal Practitioner

Session Services: NOT Recorded


Speakers

Keckan, Dan

Keckan, Dan

Vice President of eLearning and Instructional Design

Cinecraft Productions

Role: Speaker